Explore the full set of tools built into the EvolixSport ecosystem. Two shelves, dozens of solutions.
Portal for clubs, schools and academies
Portal for national federations and sports unions
Multi-sport platform for sports club management
A comprehensive multi-sport SaaS platform, created by coaches for coaches. It unifies all aspects of club management — from athlete tracking, through training organization, to analysis through scientifically validated tests.
🎯 Mission: To provide modern tools for developing young talents and professional management.
Control center at a glance
Full database with profiles
Planning and attendance
Physical, technical, cognitive
Membership fees and dues
5 AI experts
4 languages: 🇧🇬 Bulgarian, 🇬🇧 English, 🇩🇪 Deutsch, 🇳🇱 Nederlands
Multi-sport tactical board with DimAI integration
MatrixTactical v2 is a multi-sport tactical board with built-in DimAI assistant. Coaches can plan game situations, generate tactics through AI and animate scenes.
Green field with grass pattern
Wooden floor with wood pattern
Blue turf surface
🧠 DimAI integration: Click "Generate tactics" and DimAI will create a tactical scheme based on your requirements!
Red marker for your team
Orange marker for opponent
Red, orange, yellow and green
Position or movement
Annotations and notes
Zone marking
Each scene is a "frame". Min. 2 scenes for animation.
Slow, Medium or Fast
Smooth animation between scenes
Select a scene and edit it
| Key | Action |
|---|---|
Delete | Delete selected object |
Escape | Deselect |
Click + Drag | Move object |
Motivation and progress tracking system
The "Extras" system adds gamification to the platform - XP points, levels, achievements and personal goals. The goal is to motivate competitors to be more engaged, track their progress and compete with each other.
💡 Access: Profile → Extras or from the banner in the profile
Each competitor accumulates experience points (XP) for various activities. The more XP, the higher the level.
| Level | Name | Icon | XP |
|---|---|---|---|
| 1 | Beginner | 🌱 | 0 |
| 2 | Student | 📚 | 100 |
| 3 | Competitor | 🏑 | 250 |
| 4 | Talent | ⭐ | 500 |
| 5 | Master | 🎯 | 1000 |
| 6 | Elite | 💎 | 1750 |
| 7 | Champion | 🏆 | 2750 |
| 8 | Veteran | 🦅 | 4000 |
| 9 | Hero | 🔥 | 5500 |
| 10 | Legend | 👑 | 7500 |
Achievements are special rewards for specific milestones:
First steps (first match, first training)
Medium level (10+ matches, 50 trainings)
Advanced (hat-trick, 100 trainings)
Elite (50 goals, tournament MVP)
Legendary (200 matches, club legend)
Each competitor can set personal goals and track progress:
Leaderboard shows top competitors by XP. Compete with your teammates for first place!
🔥 The leaderboard updates automatically with every action that earns XP!
Keep a personal training diary and see a timeline of all your activities - goals, achievements, MVPs and more.
Intelligent assistant with Expert Room and 5 specialized agents
DimAI is your intelligent AI assistant for coaches. It leverages the most modern AI technologies for team data analysis and personalized recommendations. Supports 4 languages: Bulgarian, English, German and Dutch.
💡 Important: DimAI is a support tool - it does NOT replace the coach, but supports decision-making with data and analysis.
DimAI has 5 specialized AI agents, each an expert in their field:
Formations, strategies, game scenarios, MatrixTactical integration
Injury prevention, recovery, rehabilitation
Physical preparation, loads, periodization
Statistics, metrics, trends, comparative analysis
Motivation, focus, mental preparation, team dynamics
💡 DimAI automatically directs your questions to the right expert!
Ask questions in Bulgarian about competitors, training, tactics
Full profile with tests, attendance, statistics and recommendations
Comparative analysis — strengths/weaknesses, top performers
Automatic identification of decline, low attendance, injury risk
Recommendations when and how to increase the load
AI remembers conversations and learns from data for better recommendations
The AI assistant is fully isolated per team (multi-tenant). Your club data is visible ONLY to you:
| Parameter | Value |
|---|---|
| AI Model | Groq llama-3.3-70b-versatile |
| Supported providers | Groq, OpenAI, Claude (configurable) |
| Memory | Full history in database |
| Language | Bulgarian (primary) |
System for monitoring the wellbeing and readiness of competitors
An intelligent system for tracking the physical and psychological condition of competitors. Through personalized questions adapted to age and event context, the system helps coaches make informed decisions about the load.
🎯 Multi-sport compatibility: Works with all sports — football, basketball, volleyball, tennis, hockey and more!
Simplified questions with emoji scales 😊😐😔
1-10 scales, focus on sleep and fatigue
RPE, muscle pain, stress levels
Minimum 5 questions in two categories:
DimAI generates unique rotation questions adapted to:
Specific questions
Pre/post event
Appropriate language
No repetitions
💡 Coaches can review, edit and approve AI-generated questions before use!
Summary view of wellness status
Progress charts over time
Automatic notifications on decline
AI-based suggestions
What is coming in future versions
💡 Have an idea? Write to: dbezergyanov@gmail.com
Multi-stage fitness test for measuring VO2max
Progressive aerobic test, developed by Leger et al. (1988). Participants run between two lines at 20 meters, the pace increases gradually.
| Level | Speed | Shuttles | Time/shuttle |
|---|---|---|---|
| 1 | 8.5 km/h | 7 | 8.47 sec |
| 2 | 9.0 km/h | 8 | 8.00 sec |
| 3 | 9.5 km/h | 8 | 7.58 sec |
| 5 | 10.5 km/h | 9 | 6.86 sec |
| 21 | 18.5 km/h | 16 | 3.89 sec |
Formula (Leger, 1988):
VO2max = 31.025 + 3.238 x speed - 3.248 x age + 0.1536 x speed x age
| VO2max | Rating |
|---|---|
| < 35 | Poor |
| 35-40 | Satisfactory |
| 40-45 | Good |
| 45-50 | Very good |
| 50-55 | Excellent |
| > 55 | Elite |
Test for recovery under intensive loads
Developed by Jens Bangsbo. Unlike the Beep test, here there is 10 seconds rest between each run — more suitable for hockey, football, basketball.
IR1: VO2max = distance x 0.0084 + 36.4
IR2: VO2max = distance x 0.0136 + 45.3
| Criteria | Beep | Yo-Yo |
|---|---|---|
| Rest | None | 10 sec |
| Measures | Pure aerobic | Recovery + aerobic |
| For | Runners | Hockey, football, basketball |
Intermittent fitness test for team sports
Developed by Martin Buchheit (2008). 30 seconds running + 15 seconds active rest (walking). Specially designed for hockey, football and rugby.
🏑 Ideal for hockey: Simulates real conditions — short intensive sprints with short rest periods.
| Stage | VIFT | Dist./30s | VO2max |
|---|---|---|---|
| 1 | 8.0 km/h | ~67m | 22 |
| 10 | 12.5 km/h | ~104m | 32 |
| 20 | 17.5 km/h | ~146m | 44 |
| 30 | 22.5 km/h | ~188m | 55 |
Full (Buchheit): VO2max = 28.3 - 2.15xG - 0.741xage + 0.0357xweight + 0.058xheight + 1.03xVIFT
Simplified: VO2max = VIFT x 2.3 + 3.5
| VIFT | Rating |
|---|---|
| < 14 | Below normal |
| 14-16 | Beginner |
| 17-19 | Average |
| 20-21 | Good |
| 22-23 | Excellent |
| 24+ | Elite |
Real game conditions
For training zones
For team sports
Group testing
| Criteria | Beep | Yo-Yo | 30-15 IFT |
|---|---|---|---|
| Rest | None | 10 sec | 15 sec (active) |
| Result | VO2max | VO2max | VIFT (speed) |
| Ideal for | Endurance | Recovery | Interval work |
| Hockey | Good | Very Good | Excellent |
Specialized tests for technique, precision and speed
These tests are specially designed for field hockey and measure key technical skills — dribbling, shot accuracy and speed of execution. Each test has a duration of 1 minute and uses a scoring system based on successful executions.
🎯 Important: All tests use Live Timer mode for automatic time and results tracking.
Author: Santi Cortés — legendary Spanish coach
The test measures the ability to quickly dribble through a series of cones resembling a labyrinth. The competitor must navigate the entire course as fast as possible in 1 minute.
⚙️ Parameters:
📊 Scoring: +2 points successful pass-through | +1 point cone touch
📝 Execution:
Author: Prof. Dr. Antonio Antonov — National Sports Academy "Vasil Levski", Faculty of Sport, Department of Football and Tennis, Section Hockey field. Executive Director of BFHT (since 2000), Honored coach of BFHT (2001), recipient of the "Etienne Glich" medal for contributions to the International Hockey Federation (2010). Author of over 120 scientific and methodological works.
The test measures ball dribbling skills and shooting accuracy. The competitor dribbles the ball on forehand and pushes it through gates A2, A4 and A5.
⚙️ Parameters:
📊 Scoring: +2 points hit in A5 | +1 point hit in A4
📝 Execution:
Author: Roland Oltmans — Dutch coach with international reputation
The test measures shot accuracy towards a target. The competitor shoots from central point CP towards 5 gates (P1-P5).
⚙️ Parameters:
📊 Scoring: +2 points gate hit | +1 point cone touch
📝 Execution:
Author: Horst Wein — German coach, author of multiple hockey books
Combined dribbling and shooting test. The competitor must dribble the ball diagonally and shoot at the gate from different positions.
⚙️ Parameters:
📊 Scoring: +2 points goal (gate hit) | +1 point crossbar touch
📝 Execution:
| Test | Focus | Skills | Complexity |
|---|---|---|---|
| Labyrinth SC | Maneuverability | Dribbling in tight spaces | ⭐⭐⭐ |
| Avenue AA | Control | Straight dribbling + turning | ⭐⭐ |
| Sight RO | Precision | Shooting from different angles | ⭐⭐⭐⭐ |
| Range HW | Combination | Dribbling + shooting | ⭐⭐⭐⭐⭐ |
Automatic time and results tracking
For subsequent technique analysis
Once a month for progress
Use top rankings for motivation
Specialized tests for dribbling, shooting and passing
These tests are specially designed for basketball and measure key technical skills — dribbling technique, shooting accuracy and passing precision. Each test uses Live Timer mode and a scoring system based on successful executions.
🏀 Legendary names: The tests are named after legendary NBA players — Michael Jordan, Stephen Curry and Magic Johnson!
Inspired by: Michael Jordan 🐐 - the crossover master
The test measures the ability to quickly dribble the ball with a crossover dribble between cones. The competitor must complete as many perfect passes as possible in 30 seconds.
⚙️ Parameters:
📊 Scoring: +3 points perfect pass-through | +1 point cone touch
📝 Execution:
Inspired by: Stephen Curry 🎯 - the greatest three-point shooter
The test measures long-range shooting skills and precision. The competitor shoots from different positions beyond the three-point line for 1 minute. The goal is maximum successful shots.
⚙️ Parameters:
📊 Scoring: +3 points clean shot (swish) | +1 point rim and in
📝 Execution:
Inspired by: Magic Johnson ✨ - the king of assists
The test measures the accuracy of passes to different targets. The competitor passes the ball to 3 targets from different angles for 1 minute. The goal is maximum accurate passes.
⚙️ Parameters:
📊 Scoring: +2 points perfect pass (center) | +1 point target touched
📝 Execution:
Use Live Timer mode for automatic tracking
Record for technique analysis
Mandatory warm-up before tests
Once a month for progress tracking
Specialized tests for dribbling, shooting and vision
These tests are specially designed for football and measure key technical skills — dribbling technique, shot power and peripheral vision. Each test uses Live Timer mode and a scoring system based on successful executions.
⚽ Legendary names: The tests are named after legendary footballers — Lionel Messi, Cristiano Ronaldo and Andrea Pirlo!
Inspired by: Lionel Messi 🐐 - the dribbling wizard
The test measures the ability to quickly dribble the ball with a slalom between cones. The competitor must complete as many perfect passes as possible in 30 seconds, while maintaining ball control.
⚙️ Parameters:
📊 Scoring: +2 points perfect pass-through | +1 point cone touch
📝 Execution:
Inspired by: Cristiano Ronaldo 💪 - the goal machine
The test measures the power and precision of the shot. The competitor shoots from the penalty spot, aiming at the corners of the goal. Higher points for shots in the corners, where the goalkeeper has difficulty reaching.
⚙️ Parameters:
📊 Scoring: +3 points corner shot (left/right) | +1 point shot in the center
📝 Execution:
Inspired by: Andrea Pirlo 👁️ - the maestro of passing
The test measures peripheral vision and precision of long passes. The competitor passes to numbered targets, quickly finding the open "teammate" while avoiding "defenders".
⚙️ Parameters:
📊 Scoring: +3 points correct number + accurate | +1 point target touched
📝 Execution:
Use Live Timer mode for automatic tracking
Record for technique analysis
Mandatory 10-15 min warm-up
Once a month for progress tracking
Measurement of reaction, concentration and cognitive abilities
Cognitive tests measure mental abilities critical for success in sports - reaction speed, visual scanning, working memory и cognitive control. These qualities determine how quickly an athlete can make decisions and react to changing situations.
🎯 Why cognitive tests? Elite athletes are not only physically prepared but also have superior cognitive abilities — faster reaction, better concentration and the ability to process more information simultaneously.
What does it measure? Reaction speed to a visual stimulus - the time from the appearance of the signal to pressing the button. This is a fundamental quality for all sports, especially for goalkeepers and competitors in fast situations.
How is it conducted?
| Time (ms) | Rating | Description |
|---|---|---|
| < 200 | Elite | Exceptionally fast reaction |
| 200-250 | Excellent | Very fast reaction |
| 250-300 | Good | Medium level |
| 300-350 | Satisfactory | Work needed |
| > 350 | Below normal | Significantly below average |
What does it measure? Visual scanning, peripheral vision and information processing speed. The test measures how quickly you can find and track numbers in random order - a critical quality for athletes who need to quickly "scan" the playing field.
How is it conducted?
| Time (sec) | Rating | Description |
|---|---|---|
| < 25 | Elite | Exceptionally fast scanning |
| 25-35 | Excellent | Very good peripheral vision |
| 35-45 | Good | Medium level |
| 45-60 | Satisfactory | Practice needed |
| > 60 | Below normal | Significantly below average |
💡 Tip: Focus your gaze in the center of the table and use peripheral vision to find the next number. Do not move your eyes for every number!
What does it measure? Working memory - the ability to hold and manipulate information in short-term memory. This is critical for athletes who must track positions of multiple competitors and anticipate game development.
How is it conducted?
| Accuracy (%) | Rating | Description |
|---|---|---|
| > 95 | Elite | Exceptional working memory |
| 85-95 | Excellent | Very Good working memory |
| 75-85 | Good | Medium level |
| 65-75 | Satisfactory | Practice needed |
| < 65 | Below normal | Significantly below average |
🧠 Scientific fact: N-Back training can improve working memory and fluid intelligence. Regular practice leads to measurable improvements!
What does it measure? Cognitive control and ability to suppress automatic reactions. The test creates a "conflict" between what you read and what you see. This is important for athletes who need to quickly switch between tasks.
How is it conducted?
| Accuracy (%) | Rating | Description |
|---|---|---|
| > 95 | Elite | Exceptional cognitive control |
| 85-95 | Excellent | Very good control |
| 75-85 | Good | Medium level |
| 65-75 | Satisfactory | Practice needed |
| < 65 | Below normal | Significantly below average |
⚡ Stroop effect: Discovered by John Ridley Stroop in 1935. Shows that reading is so automated that it is hard to ignore - our brain "wants" to read the word instead of identifying the color.
| Test | Measures | Time | Application in sports |
|---|---|---|---|
| ⚡ Reaction Time | Reaction speed | ~30 sec | Goalkeepers, sprinters, all positions |
| 🔢 Schulte Tables | Visual scanning | 25-60 sec | Field players, peripheral vision |
| 🔄 N-Back | Working memory | ~2 min | Tactical thinking, playmakers |
| 🎨 Stroop | Cognitive control | ~1 min | Fast decision making |
Test 1-2 times a week for tracking progress
Test when rested - fatigue affects results
Use Top 5 rankings for motivation in the team
Cognitive abilities improve with regular practice
Comprehensive assessment of speed, agility, power and flexibility
Physical Battery is a battery of physical tests that measures the five main physical qualities of athletes. Each module includes several specific tests with a rating system from 1 to 10.
🎯 5 modules: Speed, Agility, Power, Endurance, Flexibility
Measure the ability to move quickly over short distances.
What it measures: Initial acceleration
How it is conducted: Sprint from a standing start at 10 meters
Result: Time in seconds (less is better)
What it measures: Maximum speed
How it is conducted: Sprint at 30 meters from a standing start
Result: Time in seconds
What it measures: Pure maximum speed without start effect
How it is conducted: 10m run-up + 20m timing
Result: Time in seconds
Measure the ability for quick change of direction and coordination.
What it measures: Changing direction in 4 ways
How it is conducted: Running a T-shaped route
Result: Time in seconds
What it measures: Slalom agility
How it is conducted: 10m x 5m area with 4 cones in the middle
Result: Time in seconds
What it measures: Fast changes of direction
How it is conducted: 5 yards left, 10 right, 5 back
Result: Time in seconds
What it measures: Reactive agility
How it is conducted: Jumping out/in from a hexagon
Result: Time in seconds
Measure the explosive strength and power of the athlete.
What it measures: Explosive leg power
How it is conducted: Vertical jump from standing
Result: Height in centimeters
What it measures: Stretch-shortening cycle
How it is conducted: Counter Movement Jump (CMJ)
Result: Height in centimeters
What it measures: Horizontal explosive power
How it is conducted: Standing long jump
Result: Length in centimeters
What it measures: Upper body power
How it is conducted: Medicine ball throw (3-5 kg)
Result: Length in meters
Measure muscular endurance and core stability.
What it measures: Core stability and endurance
How it is conducted: Holding a plank position
Result: Time in seconds
What it measures: Upper body strength
How it is conducted: Maximum number of push-ups for 1 minute
Result: Number of repetitions
What it measures: Abdominal muscular endurance
How it is conducted: Maximum number of sit-ups for 1 minute
Result: Number of repetitions
What it measures: Functional strength
How it is conducted: Maximum number of pull-ups
Result: Number of repetitions
Measure the elasticity and range of motion in the joints.
What it measures: Posterior chain flexibility (hamstrings)
How it is conducted: Sit and reach for toes
Result: Distance in centimeters
What it measures: Shoulder joint mobility
How it is conducted: Reaching behind the back with two hands
Result: Distance in centimeters
What it measures: Hip flexibility
How it is conducted: Thomas test - lying on back
Result: Mobility rating
What it measures: Ankle joint mobility
How it is conducted: Knee to wall squat
Result: Distance in centimeters
| Rating | Level | Description |
|---|---|---|
| 9-10 | Elite | Exceptional performance, top level |
| 7-8 | Excellent | Significantly above average |
| 5-6 | Good | Average level for age |
| 3-4 | Satisfactory | Below average, work needed |
| 1-2 | Beginner | Initial level, significant work needed |
Classic aerobic endurance test with VO2max
Classic aerobic test, developed by Dr. Kenneth Cooper in 1968 for the US Air Force. For 12 minutes of continuous running the covered distance is measured.
🎯 Gold standard: One of the most established methods for measuring aerobic capacity without laboratory equipment.
VO2max = (distance - 504.9) / 44.73
Where the distance is in meters.
| Distance (m) | Rating |
|---|---|
| > 3000 | Elite |
| 2700-3000 | Excellent |
| 2400-2700 | Good |
| 2100-2400 | Medium |
| < 2100 | Below average |
| Distance (m) | Rating |
|---|---|
| > 2700 | Elite |
| 2200-2700 | Excellent |
| 1800-2200 | Good |
| 1500-1800 | Medium |
| < 1500 | Below average |
Full lifecycle of competitions — from registration to standings
The tournaments module covers the entire lifecycle of the competition — from creation and draw, through live scoring and event-sourcing, to automatic standings and PDF protocols. Supports 7 sports via polymorphic Sport DNA Engine.
⭐ Critical success: Live publish the result of a match, not after 3 days!
Direct knockout with automatic bracket
Round-robin with Berger tables
Swiss System (chess)
Group phase → playoff
Multi-round championship
Polymorphic per-sport configuration JSON that adapts scoring, rules and standings:
Instead of just "Result 3:2", the system records a full event stream:
5 participation criteria (Eligibility Checking):
PKI signing, QR verification and full lifecycle management
The licensing system covers the entire lifecycle — from submitting a request, through document verification and payment, to issuing a digitally signed PDF with QR code. The system automatically checks prerequisites and sends reminders.
🎯 Critical success: License issuance in 3 minutes instead of 3 days!
Approval + automatic PKI signature
Temporary suspension for disciplinary reasons
Reactivation
Rejection with reason
Renewal with reminders
Marking fee as paid
Every federation owns a unique RSA-2048 key pair. Upon approval, the license is digitally signed:
signature_hashThe system sends email notifications before expiration:
Real-time match results, WebSocket streaming and video broadcasting
The LiveScore module provides real-time match results with WebSocket streaming, public live feed for spectators and media, and integration with a specialized video streaming server.
⚡ Sub-second latency: WebSocket + Redis pub/sub for instant updates!
Real-time status of all matches:
Upcoming — time, venue, referee
Ongoing — score, elapsed time
Finished — final result, protocol
Postponed — reason, new time
Custom Docker streaming server with SRS v5:
RTMP via Larix Broadcaster
RTMP from laptop
Direct WHIP/WebRTC
| Parameter | Value |
|---|---|
| Protocol | RTMP (in), WebRTC/HLS (out) |
| Latency | WebRTC: <1 sec, HLS: 2-5 sec |
| Video | H.264, 720p/1080p, 2-4 Mbps |
Assignments, conflict of interest, fees and disciplinary hearings
The module manages the entire referee apparatus — from assignments and conflict checks, through fees and travel expenses, to disciplinary hearings and case law base.
Automatic check during referee assignment:
Referee from the same city/region as the team
Former coach/player in the team
Not 2 matches in a row without rest period
Pre-defined in the profile
🛡️ 9 tests cover all combinations of conflicts — RefereeConflictTest
Performance tracking with delegate ratings and career history.
Automated generation of articles, reviews and media content
DimAI PR is an AI-powered module for automated journalism content. After every match or tournament, the system can automatically create an article, review or announcement based on match data.
🤖 AI Powered: Generates unique content based on the match event stream!
Built-in Content Management System with full CRUD:
News, reviews, interviews with rich text editor
Photo and video galleries
Upcoming events and notifications
Automatic notifications
AI analysis of stats from all clubs for national teams
DimAI Scout uses AI and Machine Learning to analyze data from all clubs in the system, to discover talents for national teams and predict the potential of young athletes.
🧠 Cross-database: Access to data from ClubMatrix (EvolixSport Club) for the full picture!
AI analyzes patterns from multiple data points:
How results change over time
Height, weight, BMI, anthropometry
Beep, Yo-Yo, Cooper, Physical Battery
Goals, assists, MVP, performance
Billing & Invoicing, budget control and Stripe/PayPal integration
The financial module covers Billing & Invoicing, budget control, referee fees and automatic reports. The focus is real income and expenses of the federation, not a full accounting system.
6 views, auto-gen INV-2026-NNNNNN
Multiple payments for 1 invoice
Automatic tax calculation
Downloadable invoice
Statuses: draft → issued → paid / partially_paid / overdue / cancelled
Built-in portal with standings, news, media center and calendar
The public site is a built-in portal, accessible to all — fans, media, clubs. Shows standings, news, player statistics, calendar and tournament archives. Works as a PWA (Progressive Web App) with offline support.
Overall ranking of all active players
By regions/zones
U12, U14, U16... Senior, 40+
Club points (sum from competitors)
Algorithms: ELO, Glicko-2, Points-based or Custom formula builder